331 research outputs found

    Computational modelling of the design conversation as a sequence of situated acts

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    This paper describes the design conversation as a sequence of situated acts. It distinguishes the research questions that require attention for the computation of a more situated design conversation; in terms of design actions and design interpretations. It presents an architecture for 'more situated' systems and describes some examples of implementation. The limitations and complexities of what has been achieved are identified

    Concept formation in design

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    Visual style: Qualitative and context-dependent categorization

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    CHRONOBIOLOGY IN DIVERGENT THINKING: HOW DESIGNERS ARE AFFECTED BY TIME OF DAY

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    Chronobiology is the science that studies the role of time in biology. The study of time in human bodies revealed the presence of internal rhythms related to the time of day. Considering divergent thinking as one of the essential cognitive activities of conceptual design, this paper presents the results of investigating the effect of time of day on designers’ brain activity while performing divergent thinking tasks. An experiment was run with a revised Alternative Uses Task, measuring brain activity with an electroencephalogram (EEG) device. Students with different educational backgrounds were recruited for this experiment, including engineering and industrial design students, to determine if the time of day affected them differently. The brain waves and related power results show significant differences with respect to the time of day and educational background. The differences are particularly evident considering the interaction of these factors. Further studies are required to understand the relationship between the differences detected and the designers’ behavioral performance and to identify which time of day is most effective for idea-generation activities for designers

    Design Prototypes: A Knowledge Representation Schema for Design

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    A prevalent and pervasive view of designing is that it can be modeled using variables and decisions made about what values should be taken by these variables. The activity of designing is carried out with the expectation that the designed artifact will operate in the natural world and the social world. These worlds impose constraints on the variables and their values; so, design could be described as a goal-oriented, constrained, decision- making activity. However, design distinguish- es itself from other similarly described activities not only by its domain but also by additional necessary features. Designing involves exploration, exploring what variables might be appropriate. The process of explo- ration involves both goal variables and deci- sion variables. In addition, designing involves learning: Part of the exploration activity is learning about emerging features as a design proceeds. Finally, design activity occurs within two contexts: the context within which the designer operates and the context produced by the developing design itself. The designer’s perception of what the context is affects the implication of the context on the design. The context shifts as the designer’s perceptions change. Design activity can be now characterized as a goal-oriented, con- strained, decision-making, exploration, and learning activity that operates within a con- text that depends on the designer’s percep- tion of the context

    Design spaces and EEG frequency band power in constrained and open design

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    Design space is a common abstraction used in the investigation of design cognition. Characteristic properties of design spaces and how they change are underexplored. Design spaces can vary with the design task and its constraints, which are assumed to result in differences in neurocognitive processes. We review general cognition, creative cognition and design neurocognition EEG studies. We analyzed the brain activity of 32 professional mechanical engineers and industrial designers while performing constrained and open design tasks. The neurophysiological activations during reading the task, earliest reaction, and open externalization stages of constrained and open design are compared based on EEG frequency band power. Significant differences between constrained and open design for the beta bands were found in the earliest reaction stage. Significant differences between constrained and open design for alpha 2 and the beta bands were found in the open externalization stage. We discuss the results and relate the higher brain activity and significant differences in open design to cognitive functions of interest to design cognition. We show that EEG brain activation is sensitive to the level of constraints in designing, in particular alpha 2 and beta bands can act as proxies of the change and expansion of design spaces

    Improving the management of building life cycle : a data mining approach

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    The construction industry has adapted information technology in its processes in terms of computer aided design and drafting, construction documentation and maintenance. The data generated within the construction industry has become increasingly overwhelming. Data mining is a sophisticated data search capability that uses classification algorithms to discover patterns and correlations within a large volume of data. This paper presents the selection and application of data mining techniques on maintenance data of buildings. The results of applying such techniques and potential benefits of utilising their results to identify useful patterns of knowledge and correlations to support decision making of improving the management of building life cycle are presented and discussed
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